Vue Spin me Right Round Baby Right Round
March 28, 2008 11:16 pm
So my ongoing experimentation with pyODE is making some progress. I can now get data rotation data out of pyODE into Vue 6 Infinite to change the objects angles. I found some code to turn pyODE’s 3×3 matrix in to a Euler angle. Once in a while it does go a bit mad on the rotation about Z axis but I can live with that for now.
My next challenge is to get the rotation data from the original scene in to pyODE. I need to figure out how to map Vue’s rotations to pyODE’s 3×3 matrix and to cope with the swapping of the Z and Y axis being up between the two bits of software. Hopefully I’ll not lose another weekend to it.
2 Responses to “Vue Spin me Right Round Baby Right Round”

So it goes from Yazz – the only way is up – to – you spin me right round baby right round by whats there faces – Dead or alive.
Anyhoo fascinating project you have your teeth into – do please keep us posted.
Good thinking – I’ve retitled this post in honour and the next in the series got hit with Dizzy too. I wonder if I can keep a Music / Vue / Python think going on?