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	<title>impworks &#187; Virtual Fashion</title>
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	<link>http://www.impworks.co.uk</link>
	<description>Mark Caldwell&#039;s Personal Website</description>
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		<title>One year of Too Many Ideas</title>
		<link>http://www.impworks.co.uk/2007/01/one-year-of-too-many-ideas/</link>
		<comments>http://www.impworks.co.uk/2007/01/one-year-of-too-many-ideas/#comments</comments>
		<pubDate>Mon, 29 Jan 2007 12:48:00 +0000</pubDate>
		<dc:creator>impworks</dc:creator>
				<category><![CDATA[Ford Cortina]]></category>
		<category><![CDATA[impworks]]></category>
		<category><![CDATA[NitS]]></category>
		<category><![CDATA[Role Playing Game]]></category>
		<category><![CDATA[Editing]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[pepakura]]></category>
		<category><![CDATA[Picture]]></category>
		<category><![CDATA[Poser]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[Python Script]]></category>
		<category><![CDATA[Script]]></category>
		<category><![CDATA[smarty templates]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Virtual Fashion]]></category>
		<category><![CDATA[Vue]]></category>
		<category><![CDATA[WAI]]></category>
		<category><![CDATA[xfrog]]></category>

		<guid isPermaLink="false">http://www.impworks.org/2007/01/one-year-of-too-many-ideas/</guid>
		<description><![CDATA[Just noticed this blog was a whole year old last week. So here&#8217;s a round up of projects started and progress so far. Serious and Organised / Men of Action / The ABC System: system written needs play testing. Ar&#230;dan: Originally called Untitled Fantasy #1. In need of editing. The Seer: About 50% written and [...]]]></description>
			<content:encoded><![CDATA[<p>
Just noticed this blog was a whole year old last week. So here&#8217;s a round up of projects started and progress so far.
</p>
<p>
<span style="font-weight:bold;">Serious and Organised / Men of Action / The ABC System</span>: system written needs play testing.
</p>
<p>
<span style="font-weight:bold;">Ar&aelig;dan</span>: Originally called Untitled Fantasy #1. In need of editing.
</p>
<p>
<span style="font-weight:bold;">The Seer</span>: About 50% written and waiting for me to go back to it.
</p>
<p>
<span style="font-weight:bold;">Fairy Tale Noir</span>: Heading on towards the 40,000 word mark with no sign of ending till it&#8217;s at least 50,000.  A little longer than the 15,000 I was aiming for.  May do a second draft to try to kick it up to 100,000+ and call it a novel.
</p>
<p>
<a href="http://impworks.blogspot.com/2006/02/new-impworks-logo.html#links"><span style="font-weight:bold;">impworks logo</span></a>: Done and in use.
</p>
<p>
<a href="http://www.impworks.co.uk/"><span style="font-weight:bold;">impworks</span></a> website: Live since last year and growing.  Recoded into Smarty templates almost as soon as I finished the first version.  Some stuff (mostly pictures, scripts and tutorials to add when I find time).
</p>
<p>
<a href="http://www.impworks.co.uk/vue/vue-python-scripts/"><span style="font-weight:bold;">Vue Python scripts</span></a>: I&#8217;ve produced a growing list of free Vue Python scripts.
</p>
<p>
<span style="font-weight:bold;">STEEPVM</span>: Turned into a wednesday night post sequence instead of an article.
</p>
<p>
<span style="font-weight:bold;">Characters on the Couch</span>: Serialised here too.
</p>
<p>
<span style="font-weight:bold;">Vue</span>:  Vue 6 is a huge leap forward in making my pictures look like I want them to.  The new spectral sky model is worth the upgrade alone as far as I&#8217;m concerned.
</p>
<p>
<span style="font-weight:bold;">Poser 7</span>: Using it pretty much like Poser 5 and 6 at the moment need to dig into the enhancements.
</p>
<p>
<span style="font-weight:bold;">Xfrog</span>: Got a working copy again and now I&#8217;m back to exploring making abstracts with it.
</p>
<p>
<span style="font-weight:bold;">Virtual Fashion</span>: Starting to get good results from this especially when textured elsewhere.
</p>
<p>
<span style="font-weight:bold;">Pepakura Designer</span>: Need to find more time to play with this.
</p>
<p>
<span style="font-weight:bold;">Blogs</span>:  This one is well established.  The <a href="http://vuenews.blogspot.com/">Vue News Blog</a> is getting growing readership.  I&#8217;ve a couple more in the pipe line too for specialist topics.
</p>
<p>
<span style="font-weight:bold;">Underwater Secret Base</span>: Redesigned to include obligatory volcano.</p>
]]></content:encoded>
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		<title>Gurgel</title>
		<link>http://www.impworks.co.uk/2007/01/gurgel/</link>
		<comments>http://www.impworks.co.uk/2007/01/gurgel/#comments</comments>
		<pubDate>Fri, 19 Jan 2007 11:55:00 +0000</pubDate>
		<dc:creator>impworks</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[Poser]]></category>
		<category><![CDATA[Vue]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[impworks]]></category>
		<category><![CDATA[Rendered]]></category>
		<category><![CDATA[Virtual Fashion]]></category>

		<guid isPermaLink="false">http://www.impworks.org/2007/01/gurgel/</guid>
		<description><![CDATA[Well after much fiddling I&#8217;ve produced my first complete dynamic cloth garment for Poser. Originally shaped in Virtual Fashion I textured it in Deep Paint 3D and Paint Shop Pro before taking it into Poser where I ran a simple cloth simulation so it has a bit more of a drape to it. Finally rendered [...]]]></description>
			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.impworks.co.uk/wp-content/uploads/blogger/_VRY9SaGRtG4/RbFlY_cynBI/AAAAAAAAAAY/gX7VyaFReVU/s1600-h/m3%2Bponcho.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.impworks.co.uk/wp-content/uploads/blogger/_VRY9SaGRtG4/RbFlY_cynBI/AAAAAAAAAAY/gX7VyaFReVU/s320/m3%2Bponcho.jpg" alt="Vue render of a Michael 3 wearing a Gurgel modelled in Virtual Fashion" id="BLOGGER_PHOTO_ID_5021906539518270482" /></a></p>
<p>
Well after much fiddling I&#8217;ve produced my first complete dynamic cloth garment for Poser.  Originally shaped in Virtual Fashion I textured it in Deep Paint 3D and Paint Shop Pro before taking it into Poser where I ran a simple cloth simulation so it has a bit more of a drape to it.  Finally rendered in Vue 6.  Modelled after garments that appear in The 13th Warrior and other films of a similar period. According to one Wikipedia entry, along with various clones of that article on other sites, is called a Gurgel but I can&#8217;t find any other reference to it by that name but for now it will do.  Its been a long time since I modelled and textured anything in this kind of process and it reminded me how greatful I am that there is so much good content at reasonable prices these days.  Tomorrow I&#8217;m going to tackle the somewhat more complex texturing of the shirt and trousers to go with it.</p>
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		<item>
		<title>Making Clothes for Michael</title>
		<link>http://www.impworks.co.uk/2007/01/making-clothes-for-michael/</link>
		<comments>http://www.impworks.co.uk/2007/01/making-clothes-for-michael/#comments</comments>
		<pubDate>Mon, 15 Jan 2007 23:58:00 +0000</pubDate>
		<dc:creator>impworks</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[Poser]]></category>
		<category><![CDATA[php]]></category>
		<category><![CDATA[Virtual Fashion]]></category>

		<guid isPermaLink="false">http://www.impworks.org/2007/01/making-clothes-for-michael/</guid>
		<description><![CDATA[Over the weekend and tonight I&#8217;ve been teaching myself how to make poser clothing. Mostly I&#8217;ve been using Virtual Fashion 1.5 Pro and Poser dynamic cloth. The down side of which is the time to make the simulations and the simulation failures. When it fails the simulations vary from the annoying to the farcical. The [...]]]></description>
			<content:encoded><![CDATA[<p>Over the weekend and tonight I&#8217;ve been teaching myself how to make poser clothing. Mostly I&#8217;ve been using Virtual Fashion 1.5 Pro and <a href="http://my.smithmicro.com/shop/graphics.html">Poser</a> dynamic cloth.  The down side of which is the time to make the simulations and the simulation failures.  When it fails the simulations vary from the annoying to the farcical.  The annoying is when the cloth simply ignores collisions with body parts.  The farcical is when the character is left standing naked after all their clothes fall off many ways reminiscent of a style of humorous English plays.</p>
<p>I&#8217;ve also tried my hand at conforming clothing.  However my results both manually and using <a href="http://www.philc.net/">OBJ2CR2 File Convertor</a> are so far not as good as my results with dynamic clothing.</p>
<p>Hopefully at the end of the process I&#8217;ll be able to achieve my aim that is to be able to make historically accurate clothing for <a href="http://www.daz3d.com/">Daz</a>&#8216;s Michael and Victoria.</p>
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		</item>
		<item>
		<title>Virtual Fashion 1.5</title>
		<link>http://www.impworks.co.uk/2006/12/virtual-fashion-1-5/</link>
		<comments>http://www.impworks.co.uk/2006/12/virtual-fashion-1-5/#comments</comments>
		<pubDate>Thu, 28 Dec 2006 12:04:00 +0000</pubDate>
		<dc:creator>impworks</dc:creator>
				<category><![CDATA[Poser]]></category>
		<category><![CDATA[Virtual Fashion]]></category>

		<guid isPermaLink="false">http://www.impworks.org/2006/12/virtual-fashion-1-5/</guid>
		<description><![CDATA[Downloaded the new version of Virtual Fashion. It now supports the Daz Millenium figures and seems to be a lot more reliable. Only clothes I&#8217;ve made with it that didn&#8217;t work had very thin cuts or slits.]]></description>
			<content:encoded><![CDATA[<div>
<p>Downloaded the new version of Virtual Fashion.  It now supports the Daz Millenium figures and seems to be a lot more reliable.  Only clothes I&#8217;ve made with it that didn&#8217;t work had very thin cuts or slits.</p>
</div>
]]></content:encoded>
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		<item>
		<title>Send for Jorj X. McKie</title>
		<link>http://www.impworks.co.uk/2006/12/send-for-jorj-x-mckie/</link>
		<comments>http://www.impworks.co.uk/2006/12/send-for-jorj-x-mckie/#comments</comments>
		<pubDate>Fri, 15 Dec 2006 23:16:00 +0000</pubDate>
		<dc:creator>impworks</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[Life Stuff]]></category>
		<category><![CDATA[Computer Graphics]]></category>
		<category><![CDATA[pepakura]]></category>
		<category><![CDATA[Poser]]></category>
		<category><![CDATA[Virtual Fashion]]></category>
		<category><![CDATA[Vue]]></category>
		<category><![CDATA[xfrog]]></category>

		<guid isPermaLink="false">http://www.impworks.org/2006/12/send-for-jorj-x-mckie/</guid>
		<description><![CDATA[In case you don&#8217;t recognise the name Jorj X. McKie is the lead character in several stories by Frank Herbert. He works for an agency charged to slow down a vast galaxy spanning government by conducting dirty tricks &#8220;in lieu of red tape&#8221;. I don&#8217;t need the help of a saboteur extraordinary to slow the [...]]]></description>
			<content:encoded><![CDATA[<p>In case you don&#8217;t recognise the name<a href="http://en.wikipedia.org/wiki/Jorj_X._McKie"> Jorj X. McKie</a> is the lead character in several stories by Frank Herbert.   He works for an agency charged to slow down a vast galaxy spanning government by conducting dirty tricks &#8220;in lieu of red tape&#8221;.
</p>
<p> I don&#8217;t need the help of a saboteur extraordinary to slow the process of government down rather that of industry and in particular computer graphics companies.  Most of the stuff I regularly use has had significant new releases in the last two months.  First was <a href="http://www.e-onsoftware.com/">Vue 6 Infinite</a> then<a href="http://www.tamasoft.co.jp/pepakura-en/"> PePaKuRa 2</a>, <a href="http://www.daz3d.com/">Daz&#8217;s Victoria 4</a>, Virtual Fashion Professional 1.5  and <a href="http://my.smithmicro.com/shop/graphics.html">Poser 7</a>.  Getting back into XFrog 3.5 as well.  On the horizon is the behamothic figure of the next version of MS Windows.  New versions are great but trying to keep on top of and learn all the new, cool stuff can start to feel a bit daunting.  I&#8217;ve yet to get Virtual Fashion Professional 1.5 and Poser 7 just so I can catch up with the other ones first.
</p>
<p>
One update is coming in very handy with all this though.  My broadband doubled in speed last week.  Thats one update I&#8217;d prefer Jorj not saboutage.</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Virtual Fashion Updated</title>
		<link>http://www.impworks.co.uk/2006/12/virtual-fashion-updated/</link>
		<comments>http://www.impworks.co.uk/2006/12/virtual-fashion-updated/#comments</comments>
		<pubDate>Mon, 04 Dec 2006 23:41:00 +0000</pubDate>
		<dc:creator>impworks</dc:creator>
				<category><![CDATA[Poser]]></category>
		<category><![CDATA[php]]></category>
		<category><![CDATA[Virtual Fashion]]></category>

		<guid isPermaLink="false">http://www.impworks.org/2006/12/virtual-fashion-updated/</guid>
		<description><![CDATA[Tonight I&#8217;ve been updating software. Several bits of software wanted updates applied all at once. One in particular was frustrating because its update demanded I update video drivers which in turn demanded I install some optional windows updates. All told it took over an hour. Then when running the original software it complained about the [...]]]></description>
			<content:encoded><![CDATA[<p>Tonight I&#8217;ve been updating software.  Several bits of software wanted updates applied all at once.  One in particular was frustrating because its update demanded I update video drivers which in turn demanded I install some optional windows updates.  All told it took over an hour.  Then when running the original software it complained about the video driver not having all the features it really really needed.  I won&#8217;t name the offending software because its probably just struggling with my 4 year old video card.</p>
<p>So I was glad that after that marathon effort I updated Virual Fashion without any difficulty.  I&#8217;ve only played a little bit but so far the types of design that crashed it seem to be a thing of the past.  Now I just need the talent to actually make something that looks passable.</p>
]]></content:encoded>
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		<title>Virtual Fashion for Poser Settings</title>
		<link>http://www.impworks.co.uk/2006/07/virtual-fashion-for-poser-settings/</link>
		<comments>http://www.impworks.co.uk/2006/07/virtual-fashion-for-poser-settings/#comments</comments>
		<pubDate>Fri, 28 Jul 2006 19:18:00 +0000</pubDate>
		<dc:creator>impworks</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[Poser]]></category>
		<category><![CDATA[impworks]]></category>
		<category><![CDATA[Virtual Fashion]]></category>

		<guid isPermaLink="false">http://www.impworks.org/2006/07/virtual-fashion-for-poser-settings/</guid>
		<description><![CDATA[I just got an e-mail asking about the settings I used with Virtual Fashion for Poser to get a cloth simulation that didn&#8217;t take days to run as mentioned in my earlier Virtual Fashion for Poser post. In case anyone else was wondering here are the settings I used&#8230; The key things I&#8217;ve found to [...]]]></description>
			<content:encoded><![CDATA[<p>I just got an e-mail asking about the settings I used with Virtual Fashion for Poser to get a cloth simulation that didn&#8217;t take days to run as mentioned in my earlier <a href="http://impworks.blogspot.com/2006/06/virtual-fashion-for-poser.html">Virtual Fashion for Poser post</a>.  In case anyone else was wondering here are the settings I used&#8230;</p>
<div id="attachment_5084" class="wp-caption aligncenter" style="width: 410px"><a href="/wp-content/uploads/2006/07/settings1.jpg"><img src="/wp-content/uploads/2006/07/settings1.jpg" alt="Cloth Control Settings for Virtual Fashion" title="Cloth Control Settings for Virtual Fashion" width="400" height="262" class="size-full wp-image-5084" /></a><p class="wp-caption-text">Cloth Control Settings for Virtual Fashion</p></div>
<div id="attachment_5085" class="wp-caption aligncenter" style="width: 175px"><a href="/wp-content/uploads/2006/07/settings2.jpg"><img src="/wp-content/uploads/2006/07/settings2.jpg" alt="Dynamic Cloth Controls in Poser 6" title="Dynamic Cloth Controls in Poser 6" width="165" height="400" class="size-full wp-image-5085" /></a><p class="wp-caption-text">Dynamic Cloth Controls in Poser 6</p></div>
<div id="attachment_5086" class="wp-caption aligncenter" style="width: 410px"><a href="/wp-content/uploads/2006/07/settings3.jpg"><img src="/wp-content/uploads/2006/07/settings3.jpg" alt="Poser 6 Cloth Simulation Settings for Poser 6" title="Poser 6 Cloth Simulation Settings for Poser 6" width="400" height="312" class="size-full wp-image-5086" /></a><p class="wp-caption-text">Poser 6 Cloth Simulation Settings for Poser 6</p></div>
<p>The key things I&#8217;ve found to get a fast simulation are:</p>
<ul>
<li>Make the item bigger than the model you want to fit it to so there is a gap between the figure and the virtual fashion figure.</li>
<li>Scale the character down in the first frame and then scale them up till they fit the outfit. In the above example Victoria is scaled to 83% normal size on the x and z scales in the first frame and scaled up to 100% by frame 30.</li>
<li>No poke through in the keyframes you set up to do the fitting.</li>
<li>No thin cuts running through the fabric (eg slit up the side of a dress).</li>
<li>Simple smooth animation not running too fast.</li>
</ul>
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		<title>Virtual Fashion Animation</title>
		<link>http://www.impworks.co.uk/2006/06/virtual-fashion-animation/</link>
		<comments>http://www.impworks.co.uk/2006/06/virtual-fashion-animation/#comments</comments>
		<pubDate>Mon, 26 Jun 2006 21:25:00 +0000</pubDate>
		<dc:creator>impworks</dc:creator>
				<category><![CDATA[Poser]]></category>
		<category><![CDATA[Vue]]></category>
		<category><![CDATA[impworks]]></category>
		<category><![CDATA[Virtual Fashion]]></category>

		<guid isPermaLink="false">http://www.impworks.org/2006/06/virtual-fashion-animation/</guid>
		<description><![CDATA[A little experiment with Virtual Fashion, Poser and Vue tonight to see how well the cloth animates. The main lesson I&#8217;ve learned is not to move the animated figure too fast and to keep the animation smooth. The excerpt attached is rather short because poor Victoria&#8217;s virtual dress became quite indecent in about fifteen more [...]]]></description>
			<content:encoded><![CDATA[<p>A little experiment with Virtual Fashion, Poser and Vue tonight to see how well the cloth animates.  The main lesson I&#8217;ve learned is not to move the animated figure too fast and to keep the animation smooth.  The excerpt attached is rather short because poor Victoria&#8217;s virtual dress became quite indecent in about fifteen more frames!</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/N4FPJYW_B9o&#038;hl=en&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/N4FPJYW_B9o&#038;hl=en&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p><a href="http://www.impworks.co.uk/works/avi/vf5chopped.avi">Virtual Fashion Test Animation</a> (152Kbyte DivX)</p>
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		<title>Virtual Fashion for Poser</title>
		<link>http://www.impworks.co.uk/2006/06/virtual-fashion-for-poser/</link>
		<comments>http://www.impworks.co.uk/2006/06/virtual-fashion-for-poser/#comments</comments>
		<pubDate>Sun, 25 Jun 2006 19:22:00 +0000</pubDate>
		<dc:creator>impworks</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[Poser]]></category>
		<category><![CDATA[impworks]]></category>
		<category><![CDATA[php]]></category>
		<category><![CDATA[Picture]]></category>
		<category><![CDATA[Rendered]]></category>
		<category><![CDATA[Virtual Fashion]]></category>
		<category><![CDATA[Vue]]></category>

		<guid isPermaLink="false">http://www.impworks.org/2006/06/virtual-fashion-for-poser/</guid>
		<description><![CDATA[I picked up Virtual Fashion Basic for Poser yesterday. I&#8217;d only ever really experimented a tiny bit with the cloth room in poser before and I&#8217;m certainly no expert. My initial experiments have had mixed results. I am starting to learn a few important lessons though. Avoid fine detail, size the cloth a bit on [...]]]></description>
			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.impworks.co.uk/wp-content/uploads/blogger/blogger/3965/2177/1600/v4cropped.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.impworks.co.uk/wp-content/uploads/blogger/blogger/3965/2177/320/v4cropped.jpg"  alt="Victoria 3 wearing a dress made with Virtual Fashion dress" /></a></p>
<p>
I picked up Virtual Fashion Basic for Poser yesterday.  I&#8217;d only ever really experimented a tiny bit with the cloth room in poser before and I&#8217;m certainly no expert.  My initial experiments have had mixed results.  I am starting to learn a few important lessons though.  Avoid fine detail, size the cloth a bit on the baggy side and so the cloth simulation doesn&#8217;t take days to calculate play with the settings in Poser.
</p>
<p>
I&#8217;ve also found it isn&#8217;t difficult to fit the outfits made for the default Poser figures VF is designed for to <a href="http://www.daz3d.com/index.php?refid=11607468">Daz&#8217;s Millenium figures</a>.  All you need to do is start out with the figure scaled down so they fit inside the clothing on the first frame of the simulation and then scale them up to the proper dimensions by the end.  Tonight&#8217;s picture is Victoria 3 textured using <a href="http://www.cornucopia3d.com/purchase.php?item_id=1293">SkinVue2</a> and wearing a dress that took about five minutes to knock together in VF all rendered in <a href="http://www.e-onsoftware.com/">Vue 5 Infinite</a>.</p>
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