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Too Many Ideas - Archive for the ‘3d’ Category

Turbulance 1.0

Playing with Vue 2015 Particles Again

Thursday, October 1st, 2015

I’ve been playing some more with Vue’s particle systems this week.  I’ve updated the turbulence experiments page with a second experiment  – a test of the impact of the turbulence setting on a point emitter that creates an expanding field of black spheres.

A Vue Particle System emitting a stream of black spheres with a turbulence setting of 1.4

Vue Particle System Experiments

Friday, September 11th, 2015

I’ve been playing with Vue’s particle systems ever since they were added in 2011.  I’ve just added a page for one of the experiments – a simple test of the impact of the turbulence setting on an emitter that creates a vertical jet of black spheres.

SkinVue and Daz Genesis 2 Figures

Saturday, May 17th, 2014

I use Daz figures a lot for making pictures to help me remember what a character looks like for a story and for NPC illustrations for games.  I do pretty much all my rendering in Vue so a certain amount of tinkering with textures is required.  I’ve used SkinVue for a long time for that […]

Vue Python: Working with the Camera Settings Tutorial

Monday, November 25th, 2013

I’ve posted a new tutorial for Vue – Working with the Camera Settings.

Man in the Rain Render

Friday, July 12th, 2013

I was trying trying to get a pretty specific particle effect with Vue tonight – rain hitting an umbrella and cascading off. I’ve not found a good way to achieve it yet. Anyway before I shut Vue down I had a silly idea to see what the image would look like if I focused the […]

Messing around with The Plant Factory

Saturday, June 15th, 2013

So I picked up The Plant Factory but I’ve not had a lot of time to get to grips with it yet – I have made one tree model which I’m quite pleased with for a first go that took a couple of hours to put together.  Today I sat down to try and make […]

Vue 11 Particle Effectors

Sunday, November 11th, 2012

A look at what each of the particle effectors does in Vue 11 covering: Attractor Grid Align Jitter Lean Lower Move Raise Rake Spin Tornado. Magnet is a bit of a diva and will get a video all of its own.

Vue 11 Particle Rendering

Saturday, November 3rd, 2012

Following on from Vue 11 Basic Particles Basic Set Up here is a second short video covering the different styles of rendering for Vue 11 particles.

Vue 11 Basic Particles Basic Set Up

Thursday, November 1st, 2012

I’ve had a couple of emails asking how to set up a particle system in Vue 11 so here is a quick tutorial on setting up a very basic particle system and rendering it.

Building Maps for Role Playing with Vue

Monday, February 13th, 2012

I quite often make maps and other diagrams for games I’m running using Vue and other computer graphic software.  Over the weekend I was messing around with GeoControl2 and it randomly produced a landscape I quite liked the look of but I don’t have a game it fits with at the moment.   So I thought […]

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