Too Many Ideas - Archive for 2015
Ascending Form (Gloria)
Wednesday, October 21st, 2015The Dracula Dossier
Monday, October 19th, 2015Rewards for The Dracula Dossier kickstarter landed today and so far they look pretty good.
Mass of Flowers
Wednesday, October 14th, 2015New England Road Trip NPCs – Henry Water Taft
Sunday, October 11th, 2015Added a second potential NPC for the start of the New England Road Trip adventure I’ve been working on for Trail of Cthulhu – Henry Water Taft brother of US President Taft.
Red and Black Berries
Wednesday, October 7th, 2015Playing with Vue 2015 Particles Again
Thursday, October 1st, 2015I’ve been playing some more with Vue’s particle systems this week. I’ve updated the turbulence experiments page with a second experiment – a test of the impact of the turbulence setting on a point emitter that creates an expanding field of black spheres.
Pink and White Flower
Wednesday, September 30th, 2015New York Road Trip Adventure WIP
Sunday, September 27th, 2015I’ve already posted a few bits of the material for the New York Road Trip adventure for Trail of Cthulhu I’ve been working on. I’d got the basic form of the adventure in mind – a pretty open sandbox affair where the player’s investigators follow a series of clues left by a previous group who […]
The Blog Post that Ran Away with Itself
Friday, September 25th, 2015As I’ve already mentioned in the Goldilocks Research Zone I started digging into a couple of obscure 1920s organisations. I can blame story on the BBC website that set me on the lead. I was toying with the idea of adding spies to a Bookhounds of Cthulhu campaign and it seemed to fit. So I started […]
Goldilocks Research Zone
Friday, September 18th, 2015In astronomy and astrobiology, the Goldilocks Zone is simply the habitable region around a star within which planetary-mass objects with sufficient atmospheric pressure can support liquid water at their surfaces. This is where another Earth like planet is going to be and therefore where life like that on Earth might exist. It struck me while […]